Design Glossary

60 terms across design disciplines, methods, deliverables, and business concepts.

14 terms starting with "D"

D

Dashboard Design

Industry-Specific

Dashboard design is the creation of data visualization interfaces that help users monitor, analyze, and interact with key information at a glance. It combines layout, data hierarchy, and interaction patterns to make complex information accessible and actionable.

Design Audit

Business

A comprehensive evaluation of a product's design system, user experience, and visual consistency to identify gaps, opportunities, and areas for improvement.

Design Brief

Deliverables

A foundational document that outlines project goals, audience, constraints, and success metrics to align stakeholders and guide design decisions from start to finish.

Design Critique

Process

A structured feedback session where designers present work to peers or stakeholders, receive constructive criticism, and iterate based on input before finalizing designs.

Design for AI

Industry-Specific

Design for AI refers to creating user interfaces and experiences optimized for AI-powered products, where the interaction model centers on prediction, automation, and human-AI collaboration rather than traditional navigation.

Design Handoff

Process

Design handoff is the process of transferring design files, specifications, and documentation from designers to developers so they can build the product accurately.

Design Proposal

Business

A formal document that outlines how a design agency will approach, execute, and deliver work on your project, including scope, timeline, costs, and creative direction.

Design Research

Design Disciplines

Design research is the systematic investigation of user needs, behaviors, and contexts to inform product decisions. It uses methods like interviews, observations, and testing to uncover insights that guide design strategy.

Design Sprint

Process

A time-boxed, structured problem-solving method where cross-functional teams work intensively over 3-5 days to prototype and test solutions for a specific challenge.

Design Strategy

Design Disciplines

Design strategy is the process of aligning visual and user experience decisions with business goals to solve real problems and guide product development.

Design System

Deliverables

A comprehensive set of reusable components, design standards, and guidelines that ensure consistency across a product's user interface and user experience.

Design Thinking

Design Disciplines

A problem-solving methodology that prioritizes understanding user needs through research and iteration, then applies that insight to develop practical solutions.

Design Tokens

Deliverables

Design tokens are the coded values (colors, typography, spacing, etc.) that define your product's visual language. They're stored in a centralized system and distributed across design and development tools to ensure consistency.

Discovery Phase

Process

The initial research and planning phase where teams gather information about users, competitors, and market context before designing or building a product.